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    在线播放云盘网盘BT下载影视图书

    Interactive Storytelling for Video Games - 图书

    导演:Josiah Lebowitz
    What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on inter...(展开全部)
    Interactive Storytelling for Video Games
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    Storytelling for User Experience - 图书

    2010
    导演:Whitney Quesenbery
    We all tell stories. It's one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way. Stories help us gather and communicate user research, put a human face on analytic data, communicate design ideas, encourage collaboration and innovation, and create a sense of share...(展开全部)
    Storytelling for User Experience
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    Kivy:Interactive Applications and Games in Python - 图书

    2015计算机·编程设计
    导演:Roberto Ulloa
    If you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engineering concepts such as inheritance, classes, and instances.
    Kivy:Interactive Applications and Games in Python
    搜索《Kivy:Interactive Applications and Games in Python》
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    Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmers Guide - 图书

    2008
    导演:James M·Van Verth
    Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Ma...(展开全部)
    Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmers Guide
    搜索《Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmers Guide》
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    Extra Lives: Why Video Games Matter - 图书

    导演:Tom Bissell
    In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside t...(展开全部)
    Extra Lives: Why Video Games Matter
    搜索《Extra Lives: Why Video Games Matter》
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    Playing Nature: Ecology in Video Games - 图书

    2019
    导演:Alenda Y. Chang
    Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. C...(展开全部)
    Playing Nature: Ecology in Video Games
    搜索《Playing Nature: Ecology in Video Games》
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    Extra Lives: Why Video Games Matter - 图书

    2010
    导演:Tom Bissell
    Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said ...(展开全部)
    Extra Lives: Why Video Games Matter
    搜索《Extra Lives: Why Video Games Matter》
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    Composing Music for Games - 图书

    导演:Chance Thomas
    Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies...(展开全部)
    Composing Music for Games
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    Digital Compositing for Film and Video - 图书

    导演:Steve Wright
    在线阅读本书 Digital Compositing for Film and Video is a hands-on, how-to guide that addresses the problems and difficult choices faced by the professional compositor in real-life situations. This book presents you with tips, tricks and techniques for dealing with the badly shot elements, color artifacts, and mismatched lighting that bedevil compositors. Included in this book is: in...(展开全部)
    Digital Compositing for Film and Video
    搜索《Digital Compositing for Film and Video》
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    1001 Video Games You Must Play Before You Die - 图书

    2010
    导演:Tony Mott
    In fewer than fifty years video games have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStatio...(展开全部)
    1001 Video Games You Must Play Before You Die
    搜索《1001 Video Games You Must Play Before You Die》
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